Tag Archives: opengl

Gravitan – Entertainment App. for Android

Hi my fellow readers,

I’ve been studying on android application development last week.As i was familiar with OpenGL and it’s port for Embedded Systems which is GLES ,i choosed to study on that part first.
I’m planning to make 2D Slingshot based game for Android.So i made a simple demo. to implement main, fundemental structure of the software that is going to be required to build-up a Slingshot game.

How it works:
You can add new circular masses by dragging white circle below the blue line.
As you drag, There you will see a white line appearing , which signifies the launch speed of the mass that will be created as you stop tapping.
I named it Gravitan but it’s simply the predecessor of the upcoming slingshot game. :) here are some screenshots :)

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Please report any bug you discover :)

Algorithms & Prog.2 HW: OpenGL & GLUT Tutorial (Turkish) + Source Code

Here is the second article of the ALG.PROG2.Homework series.This homework was about OpenGL & GLUT and we were asked to use opengl to draw a 2d home and a movable circle.
I added a couple of more features :D.
check it out , here it is:

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What I’ve been working on so far…

Hi my fellow readers,
Here’s a little summary of the projects i’ve been working on lately…
Algoritms&Programming 2 Homework :: OpenCV Character Position Detection :
With OpenCV’s built-in Computer Vision Functions it has been very easy to develop a character position detection application.
Here is a screenshot from the application i made.


Algoritms&Programming 2 Homework :: OpenGL 2D Drawing & Mouse Input Handling with GLUT
Last week we were asked to make a simple application , using OpenGL & GLUT , that draws a 2d house and movable circle onto the screen.But that’s no fun for a real programmer.So i decided to make it a little bit fancy.Here what i’ve done.
I made a movable head instead of a circle and added hair.And i implemented a relation between hairs & mouse movement.If mouse moves more than a pixel at a render cycle.It calculates the projection of mouse movement on X & Y axis’ and uses those values to create a wind like effect on hairs.
I also implemented a relation between movement of the head and orientation of grasses.I also used the distance value , between head and each grass , which is already calculated to set color the color of each individual grass.As you move head closer to lawn it brights up the grasses with inverse propotional relation between h labelled distance and Green color value of the grasses.
Personal Interest :: Comet Programming with ORBITED & TWISTED
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