Hi my fellow readers,
I’ve been studying on android application development last week.As i was familiar with OpenGL and it’s port for Embedded Systems which is GLES ,i choosed to study on that part first.
I’m planning to make 2D Slingshot based game for Android.So i made a simple demo. to implement main, fundemental structure of the software that is going to be required to build-up a Slingshot game.
How it works:
You can add new circular masses by dragging white circle below the blue line.
As you drag, There you will see a white line appearing , which signifies the launch speed of the mass that will be created as you stop tapping.
I named it Gravitan but it’s simply the predecessor of the upcoming slingshot game. here are some screenshots
Please report any bug you discover